Saturday, February 17, 2018

Warcon 2018

Very much enjoyed a run out to Merelbeke near Ghent for a small show to kick off the Warpgaming year. Went with the Forlorn Hope, our usual group of Brussels players and met up with many old friends for chats over the odd beer. After all we are in Belgium.

Schild and Vriend put up a good show with their Great Northern War collection. Along with the War of 1812 the GNW is one that I cannot get exercised about. It is just me. I cannot help but admire the excellent figures though.

There was also an excellent game of Agincourt put on by the Marie Louises de Flandres,


I did not catch the name of the the club but I rather liked the chariot race in 54mm

And was impressed by the Starwars Armada game below. I am still addicted to X-wing.

inspiration came in the shape of the Carlist war game below, again I could not work out the players.

 I also very much enjoyed the WW2 layout below. Simple scenery options that were very well put together.


Sunday, August 20, 2017

General D'Armee game of Sawmill Village

So I am much taken with these rules as a set for use with my Peninsular collection of 15 and 18mm Napoleonic figures. This collection is small, in that it was originally painted up for use with Principles of War rules. In 15mm terms this means that every unit is a brigade or regiment represented on the table by 9 infantry on three bases each of 3 figures, and cavalry are 6 figures strong.  The concept is to be able to fight Corps level battles on a 6 foot by 4 foot table. Over the years PoW have and do provide an excellent game but the rules can be slow and one is committed to a whole day or a long evening to complete a game.
I have often wanted to have some other rules for the figures, and while in Nigeria and India had used them with Black Powder very successfully.
Last week a friend stopped over to visit Waterloo and we managed to get in a game of Sharp Practice 2 and a game GDA. Bingo! The clog dropped.
This weekend my good lady has taken herself off to a Yoga Festival in Ghent. The mice played.
Using the scenario based on a the Sawmill Village fight I set up a table to test GDA for and encounter battle based on an approach march up the length of the table and a tussle for the centrally placed town. I had intended it to be a village but it turned out to have 5 Built Up Areas, not the one or 2 that I had intended.
The approach marches looked excellent, and cavalry, in the shape of French dragoons quickly came into action again st some British Dragoons.


There was a lot of bouncing off and retirement. The French occupied the town due to some dilatory ADCs who delayed things on the allied side and so the lights found themselves attacking a built up area full of Frenchmen. They had to hope their cavalry held up as Vistula Lancers rode boldly toward them. 2 French batteries came into action too. At this point we realised that under the rules there was no way the French could advance from the village. They would have to around it and that meant winning cavalry superiority. And since we were approaching time we ended the game. And proceeded to work out some what ifs for the future. Hugely enjoyed the game and the rules. Now to find a way to load the pictures.
PS. Cracked it. Cannot do it from the Ipad, but the PC works just fine.

Tuesday, March 7, 2017

Finally a game.

Managed after 6 months to play the first game at the new place.

It was not ideal as we had to lug the table top up from the garage and lay it over the dining table. However it did mean that we had a proper matrix into which to set the TSS tiles that I have on long term loan from Stefan.

So the first game saw my collection of 1940 Brits and Germans take the field. There were four of us to be entertained and we wanted to see if Bolt Action was easily learned and would make a good multiplayer game.

To keep it simple both sides were classed as regular, and consisted of a platoon of infantry with the organic support of light mortars and ATGs, plus one MG on a tripod. The germans fielded 9 figure sections and the brits 8s. The British also had one Morris CS9 Scout car, and an A9 tank. Germany fielded a mighty Panzer 2 and a 231 6Rad armoured car.

So the brits held the ridge line and the village and the Germans advanced up the road. First blood went to the A9 which immobilized the over bold 231. That recovered its composure and starters a regular pounding of its tormentor. The pins started racking up on the A9 and in the end the tank was reduced to inaction. With may pins it was impossible to rally successfully and it could not easily hit.

2 Sections of Heer advanced to the German right of the road, taking advantage of an area of woodland to cover their approach. It got a bit crowded int there. Some wag recalled the Monty Python Gasmen sketch.

The British player had put most of his units on overwatch. And then realised that he had hidden them too well behind the ridge. In particular his fixed team MMG was in danger of being outflanked.

The third Section broke cover and  charged the front of the house. They got the full benefit of the MMG and a second section but still managed to make contact and did damage. Especially as it was aided by the light mortar which dealt with the crew of the 2 pdr.

Back to the woodland a section charged the brits but fell short (6 inch move in rough ground) allowing the CS9 to support the MMG team that could not traverse in time. Half the section went down to the Bren and to the British section that advanced to the hill crest in front of them to see what the noise was about. The pins accumulated and 9 were duly reached. Combat efficiency ceased to be and off they went. The second section advanced and suffered a similar fait in what had become a killng ground.  Game over, the German platoon, or what remained withdrew, covered by the Panzer 2.

An interesting experience. The rules worked in a small group with clear and small commands. The fact that there was always something going on meant that there was great scope for banter, and ours is a very chatty group.

We were please that the rules were rather more subtle than we thought, it was necessary to keep to cover, fire and movement paid off, and some of the moves would have been better with the use of the light mortars to provide smoke. We will try out Chain of Command as a group activity on the next outing, but I think for an evenings amusement to wind down at the end of a hard week BA will do just fine.

I did take some pictures, but used my I-Pad and then got caught up in the umpiring and so lost my jouranlistic objective. So here they are. You will note the use of Saga dice to define who activated, and D6 for the order dice. Of course I found where I had safely placed the BA order dice as soon as I had packed it all away... Ah well.

Thursday, October 13, 2016

Now we are returned...

So back in April I mentioned that we were leaving India. And now it is done. We are in a new place in Brussels for the next three years. Our container has arrived and so we must set about the relatively happy task of setting up home and making new connections in a city we have not lived in for over 8 years. Hopefully this will mean a little gaming from time to time as well. First though to unpack the little lead lads and undertake any repairs to injury sustained en route.

Thursday, April 7, 2016

We will be leaving India in 4 months. Where di the time go to. Whilst there are things I shall not miss - the poor air quality in Delhi is one thing, especially in the Winter - thee are plenty of things that I will be sorry to part from. Wild life is one of them.

We have just finished a long trip, our annual holiday and chose to spend it in India, travelling.

And seeing a few of the locals.


Sunday, June 15, 2014

So I suppose I had better get back to it.  This year so far has been one of ups and downs, the ups including my youngest's wedding and my eldest daughter finally getting some published, paid work. The downs were the loss of my mother to cancer, a month short of her 85th birthday.
As a result I have spent a good portion of the year in India on my own, with a few trips back home as and when needed. I am looking forward to going back for a holiday, and to meet up with friends and family, for a whole month, well almost.
While I have been here on my own though painting of wargames stuff has proceeded at nearly industrial proportions. This has been possible because of the discovery of an excellent art shop in the next enclave that does a neat line in spray paints, allowing a proper primer to be put on 28mm vehicles, especially those dodgy bits under the tracks where the brush just does not seem to want to go to.
Inroads have also been made into the 1815 project, formerly known as the Waterloo project, but in an attack of reality, much downscaled.  I will never paint them all in time so....
I am also most impressed with the new Warlord Plastics, in particular the Waterloo British. The first company drew its fatigues  today. They look neat and trim and business like. I was not sure when I first saw the pictures of them, they seemed a little malformed with great ham-like fists and Frankenstein boots. Fortunately this was just a trick of the camera. All are in march attack but not in step, but there is a pleasant feeling of movement to the unit. I really must get  some piccies up.

Saturday, December 15, 2012

So this is one image that sticks with me from a recent trip to Anand Lok - a village with an Ashram come Hotel about 24 km beyond Rishikesh. We arrived in the middle of nowhere on the road to Dehradun. The taxi stopped and the driver said, "Just leave your bags there and walk down to the river, they will be brought on, but you need to take the boat across. This was the boat that ferried us across the Gunga to Anand Lok. And yes our bags did follow.